Provinsenheter: Skillnad mellan sidversioner

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Rad 13: Rad 13:
|Provinces
|Provinces
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|Thief
|[[File:Mob_sword.png|Thief]]
|align=center|[[File:light_melee.png|Light Melee]]
|align=center|[[File:light_melee.png|Light Melee]]
|Thieves are flexible and agile melee fighters.
|Thieves are flexible and agile melee fighters.
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|Bandit
|[[File:light_melee.png|Bandit]]
|align=center|[[File:Short_ranged.png|Short Ranged]]
|align=center|[[File:Short_ranged.png|Short Ranged]]
|Bandits usually try to hide and use their wits to neutralize even the strongest enemy.
|Bandits usually try to hide and use their wits to neutralize even the strongest enemy.
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|War Dog
|[[File:Mob_wardog.png|War Dog]]
|align=center|[[File:light_melee.png|Light Melee]]
|align=center|[[File:light_melee.png|Light Melee]]
|War dogs are deadly weapons trained to search and destroy the opponent's ranged units.
|War dogs are deadly weapons trained to search and destroy the opponent's ranged units.
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|Orc
|[[File:light_melee.png|Orc]]
|align=center|[[File:light_melee.png|Light Melee]]
|align=center|[[File:light_melee.png|Light Melee]]
|Orcs tend to attack without thinking too much. They are particulary feared for their deadly axe.
|Orcs tend to attack without thinking too much. They are particulary feared for their deadly axe.
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|Archer
|[[File:Mob_archer.png|Archer]]
|align=center|[[File:Short_ranged.png|Short Ranged]]
|align=center|[[File:Short_ranged.png|Short Ranged]]
|These dangerous ranged fighters are known to strike attack fast and hard.
|These dangerous ranged fighters are known to strike attack fast and hard.
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|Knight
|[[File:light_melee.png|Knight]]
|align=center|[[File:Heavy_melee.png|Heavy Melee]]
|align=center|[[File:Heavy_melee.png|Heavy Melee]]
|The duty of the heavy armored Knights is to protect their land and their allies.
|The duty of the heavy armored Knights is to protect their land and their allies.
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|Steinling
|[[File:light_melee.png|Steinling]]
|align=center|[[File:Long_ranged.png|Heavy Ranged]]
|align=center|[[File:Long_ranged.png|Heavy Ranged]]
|These blockheaded living stones are extremely resilient and hard to bring down. They love to crush heavy melee troops.
|These blockheaded living stones are extremely resilient and hard to bring down. They love to crush heavy melee troops.
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|Swamp Monter
|[[File:light_melee.png|Swamp Monster]]
|align=center|[[File:Heavy_melee.png|Heavy Melee]]
|align=center|[[File:Heavy_melee.png|Heavy Melee]]
|Swamp Monsters are not the most intelligent life-forms, but they will protect allies and can deal heavy blows that will bring down many enemies.
|Swamp Monsters are not the most intelligent life-forms, but they will protect allies and can deal heavy blows that will bring down many enemies.
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|Necromancer
|[[File:light_melee.png|Necromancer]]
|align=center|[[File:Mage.png|Mage]]
|align=center|[[File:Mage.png|Mage]]
|The Necromancer is able to curse enemies that makes them extremely vulnerable.
|The Necromancer is able to curse enemies that makes them extremely vulnerable.
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|Mortar
|[[File:light_melee.png|Mortar]]
|align=center|[[File:Long_ranged.png|Heavy Ranged]]
|align=center|[[File:Long_ranged.png|Heavy Ranged]]
|A mortar can attack every square on the battlefield, but its hits are quite inaccurate.
|A mortar can attack every square on the battlefield, but its hits are quite inaccurate.
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Versionen från 8 mars 2015 kl. 17.50

Province Units

The units you will find on the Provinces depend largely on the type of Province.


Province Units Information
Unit Type Class Description Provinces
Thief Light Melee Thieves are flexible and agile melee fighters.
Bandit Short Ranged Bandits usually try to hide and use their wits to neutralize even the strongest enemy.
War Dog Light Melee War dogs are deadly weapons trained to search and destroy the opponent's ranged units.
Orc Light Melee Orcs tend to attack without thinking too much. They are particulary feared for their deadly axe.
Archer Short Ranged These dangerous ranged fighters are known to strike attack fast and hard.
Knight Heavy Melee The duty of the heavy armored Knights is to protect their land and their allies.
Steinling Heavy Ranged These blockheaded living stones are extremely resilient and hard to bring down. They love to crush heavy melee troops.
Swamp Monster Heavy Melee Swamp Monsters are not the most intelligent life-forms, but they will protect allies and can deal heavy blows that will bring down many enemies.
Necromancer Mage The Necromancer is able to curse enemies that makes them extremely vulnerable.
Mortar Heavy Ranged A mortar can attack every square on the battlefield, but its hits are quite inaccurate.