Paladin

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You can recruit one paladin from your statue. You can also rename your paladin if you want to. If the paladin dies a new one can be recruited.

The paladin is a good addition to your looting units at the beginning of the game. He reduces your losses and can also carry quite a few resources. He can also assist your defence. He is most effective when a lot of your friends or tribe members send their units and their paladins to one player. This way even very large armies can be defeated.

The paladin also plays an important role later in the game, since he increases the speed of your defensive units. Every support unit that you send with your paladin marches as fast as he does if you have researched "Forced march". For example, sword fighters walk more than twice as fast as they would without him. As soon as you have built several statues, you can also let your paladin move between your villages.

Another ability of the paladin is that he can carry mighty weapons which influence the strength of one unit type in attack and defense.

The attack strength of a unit type is only increased if the army is accompanied by the paladin with the related weapon equipped.

The defensive strength of a unit type is only increased if the paladin is in the attacked village and equipped with the related weapon. Several paladins with the same weapon do not increase the strength of a unit type more than once. But paladins with different weapons can increase the strength of multiple unit types.

Paladin unit information
Wood.png Clay.png Iron.png Provisions.png Buildtime.png Attack.png Defense.png Cavalry defense.png Archer defense.png Load capacity.png Speed per tile.png Unlock requirements
0 0 0 0 0 0 0 0 0 0 0 Statue level 1

Fil:Paladin large.png


Weapons

Weapon Quest Bonus
Halberd.png

Halberd of Guan Yu

Defeat units as defender Increases attack and defense strength of spearmen
Sword.png

Paracelsus' Longsword

Defeat units as supporter Increases attack and defense strength of swordsmen
Axe.png

Thorgard's Battle Axe

Defeat units as attacker Increases attack and defense strength of axe fighters
LongBow.png

Nimrod's Longbow

Defeat noblemen Increases attack and defense strength of archers
Lance.png

Mieszko's Lance

Defeat complete armies

(at least 2000 provisions in losses)

Increases attack and defence strength of light cavalry
CompositeBow.png

Nimrod's Composite Bow

Attack player villages Increases attack and defense strength of mounted archers
Banner.png

Baptiste's Banner

Support in battles

(at least 2000 population losses)

Increases attack and defense strength of heavy cavalry
MorninigStar.png

Carol's Morning Star

Destroy wall levels Increases attack and defense strength of rams
Bonfire.png

Aletheia's Bonfire

Destroy building levels Increases attack and defense strength of catapults
Scepter.png

Vasco's Scepter

Conquer villages Increases effectiveness of noblemen