Djupets hamnar produktionsbyggnader
Djupets hamnar byggnader | |||||
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Djupets hamnar produktionsbyggnader
När du har låst upp teknologin Fristad i Forskningsträdet kan du bygga Djupets hamnar produktionsbyggnader.
Tips: Se till att kontrollera mängden välstånd du har tillgängligt innan du bygger mer än en av samma produktionsbyggnad. |
Fossildal
En vattenfylld dal omgiven av branta sluttningar, där en gigantisk (med fredlig) pärlbåtsnäcka samlar in jättemusslor och andra skaldjur från klipporna.
Syfte
Syftet med Fossildalen är att producera:
- Havsmat
- Det används för att låsa upp teknologier i Forskningsträdet.
- It can be used as a production cost option to produce Lure Weed in Valbukten.
- Luminous Shrimps
- It is the only capped Resource of the Chapter and is used as a production cost to produce all the available resources in the Valbukten.
Krav
To be able to build the Fossil Canyon you must unlock its technology in the Research Tree and spend the resources for its construction, it needs to be connected to the Whale Bay with the Provisional Path.
There is no limit to the number of buildings you can build in the city, it can be upgraded, stored, sold, and rebuilt.
Kom ihåg: I detta kapitel behöver du ta hänsyn till mängden Välstånd du har tillgänglig för att kunna bygga vissa byggnader, så kontrollera att du har rätt mängd som krävs. Du kan lära dig mer om Välstånd på dedikerad sida. |
Produktion
In the Fossil Canyon you can produce Seafood and Luminous Shrimps. Seafood can be produced using 3 different options. Each production differs in cost, influencing the amount you will receive on collection. Luminous Shrimps have only one production option.
Just like other exclusive productions of the Settlement, this can also be Boosted through certain Ancient Wonders and also through a Settlement Production Bonus which is obtained through a Prosperity Boost factor.
Uppgraderingar
The Fossil Canyon can only be upgraded to level 2. To upgrade Fossil Canyon to level 2 you need to unlock the Safe Haven Upgrades Technology and spend its upgrade costs.
Upgrading Fossil Canyon to the next level will increase:
- The amount of Resources per production time. So the production will be more efficient!
- The amount of Prosperity used by the building, so the production of all settlement resources will be more efficient.
Fossildal - översikt
Fossil Canyon Information | ||||||||||||||
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Level | Krav | Kostnader | Fördelar (Regular Production) | |||||||||||
Amount | Amount | |||||||||||||
1 | 8x5 | 24h | 18 | 310 | 590K | - | 3h 9h 3h(*) |
200 370 1020 |
6h | 5400 | ||||
2 | 8x5 | 36h | 11 | 380 | - | 720K | 3h 9h 3h(*) |
310 560 1540 |
6h | 8000 | ||||
(*) This 3-hour production option also requires from Whale Bay as a production cost. | ||||||||||||||
Kom ihåg: In this Chapter, the boost for Settlement Productions is made through a Prosperity Factor, visit the page dedicated to the article to find out more. |
Byggnadsnivåer
Nivå 1 | Nivå 2 | ||||
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För att se en större bild klicka på byggnaden. |
Fiskeplats
A large fishing pond fed with water and fresh fish from a nearby grotto. With a fishing boat and a large net, the Harbour Halfings should be able to catch quite a few fish there. Yummy!
Syfte
The purpose of the Fiskeplats is to produce:
- Shore Fish
- It is used to unlock Technologies in the Research Tree.
- It can be used as a production cost option to produce Garden Eels in Whale Bay.
- Luminous Shrimps
- It is the only capped Resource of the Chapter and is used as a production cost to produce all the available resources in the Whale Bay.
Krav
To be able to build Fiskeplats you must unlock its technology in the Research Tree and spend the resources for its construction, it needs to be connected to the Whale Bay with the Provisional Path.
There is no limit to the number of buildings you can build in the city, it can be upgraded, stored, sold, and rebuilt.
Kom ihåg: I detta kapitel behöver du ta hänsyn till mängden Välstånd du har tillgänglig för att kunna bygga vissa byggnader, så kontrollera att du har rätt mängd som krävs. Du kan lära dig mer om Välstånd på dedikerad sida. |
Produktion
In Fiskeplats you can produce Shore Fish and Luminous Shrimps. Shore Fish can be produced using 3 different options. Each production differs in cost, influencing the amount you will receive on collection. Luminous Shrimps have only one production option.
Just like other exclusive productions of the Settlement, this can also be Boosted through certain Ancient Wonders and also through a Settlement Production Bonus which is obtained through a Prosperity Boost factor.
Uppgraderingar
The Fiskeplats can only be upgraded to level 2. To upgrade Fishing Spot to level 2 you need to unlock the Safe Haven Upgrades Technology and spend its upgrade costs.
Upgrading Fiskeplats to the next level will increase:
- The amount of Resources per production time. So the production will be more efficient!
- The amount of Prosperity used by the building, so the production of all settlement resources will be more efficient.
Fiskeplats - översikt
Fishing Spot Information | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Krav | Kostnader | Fördelar (Regular Production) | |||||||||||
Amount | Amount | |||||||||||||
1 | 7x6 | 24h | 18 | 420 | 530K | - | 3h 9h 3h(*) |
500 910 2500 |
6h | 5400 | ||||
2 | 7x6 | 36h | 11 | 500 | - | 640K | 3h 9h 3h(*) |
750 1360 3700 |
6h | 8000 | ||||
(*) This 3-hour production option also requires from Valbukten as a production cost. | ||||||||||||||
Remember: In this Chapter, the boost for Settlement Productions is made through a Prosperity Factor, visit the page dedicated to the article to find out more. |
Byggnadsnivåer
Nivå 1 | Nivå 2 | ||||
---|---|---|---|---|---|
För att se en större bild klicka på byggnaden. |
Kelpgård
A tranquil pond full of climbing plants on which bright spherical fruits grow. The Turtle Dragon Dondorion nibbles on the plants with pleasure... Be quick before he eats the coveted fruit as well!
Syfte
The purpose of Kelpgård is to produce:
- Kelp Fruits
- It is used to unlock Technologies in the Research Tree.
- It can be used as a production cost option to produce Sea Sponges in Valbukten.
- Luminous Shrimps
- It is the only capped Resource of the Chapter and is used as a production cost to produce all the available resources in the Valbukten.
Krav
To be able to build the Kelpgård you must unlock its technology in the Research Tree and spend the resources for its construction, it needs to be connected to the Whale Bay with the Provisional Path.
There is no limit to the number of buildings you can build in the city, it can be upgraded, stored, sold, and rebuilt.
Kom ihåg: I detta kapitel behöver du ta hänsyn till mängden Välstånd du har tillgänglig för att kunna bygga vissa byggnader, så kontrollera att du har rätt mängd som krävs. Du kan lära dig mer om Välstånd på dedikerad sida. |
Produktion
In Kelpgård you can produce Kelp Fruits and Luminous Shrimps. Kelp Fruits can be produced using 3 different options. Each production differs in cost, influencing the amount you will receive on collection. Luminous Shrimps have only one production option.
Just like other exclusive productions of the Settlement, this can also be Boosted through certain Ancient Wonders and also through a Settlement Production Bonus which is obtained through a Prosperity Boost factor.
Uppgraderingar
Kelpgård can only be upgraded to level 2. To upgrade Kelp Farm to level 2 you need to unlock the Safe Haven Upgrades Technology and spend its upgrade costs.
Kelpgård - översikt
Kelp Farm Information | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Krav | Kostnader | Fördelar (Regular Production) | |||||||||||
Amount | Amount | |||||||||||||
1 | 5x8 | 24h | 18 | 310 | 330K | - | 3h 9h 3h(*) |
270 490 1340 |
6h | 5400 | ||||
2 | 5x8 | 36h | 11 | 380 | - | 400K | 3h 9h 3h(*) |
400 740 2000 |
6h | 8000 | ||||
(*) This 3-hour production option also requires from Valbukten as a production cost. | ||||||||||||||
Remember: In this Chapter, the boost for Settlement Productions is made through a Prosperity Factor, visit the page dedicated to the article to find out more. |
Byggnadsnivåer
Nivå 1 | Nivå 2 | ||||
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För att se en större bild klicka på byggnaden. |
Avsaltningsanläggning
An apparatus placed in a saltwater lake that foams up the water, thus skimming the salt from it. And here we go: Precious salt and delicious pure drinking water! What a striking invention!
Syfte
The purpose of Avsaltningsanläggning is to produce:
- Cave Salt
- It is used to unlock Technologies in the Research Tree.
- It can be used as a production cost option to produce Deep Sea Snails in Whale Bay.
- Luminous Shrimps
- It is the only capped Resource of the Chapter and is used as a production cost to produce all the available resources in the Whale Bay.
Krav
To be able to build Avsaltningsanläggning you must unlock its technology in the Research Tree and spend the resources for its construction, it needs to be connected to the Whale Bay with the Provisional Path.
There is no limit to the number of buildings you can build in the city, it can be upgraded, stored, sold, and rebuilt.
Kom ihåg: I detta kapitel behöver du ta hänsyn till mängden Välstånd du har tillgänglig för att kunna bygga vissa byggnader, så kontrollera att du har rätt mängd som krävs. Du kan lära dig mer om Välstånd på dedikerad sida. |
Produktion
In Avsaltningsanläggning you can produce Cave Salt and Luminous Shrimps. Cave Salt can be produced using 3 different options. Each production differs in cost, influencing the amount you will receive on collection. Luminous Shrimps have only one production option.
Just like other exclusive productions of the Settlement, this can also be Boosted through certain Ancient Wonders and also through a Settlement Production Bonus which is obtained through a Prosperity Boost factor.
Uppgraderingar
The Desalination Plant can only be upgraded to level 2. To upgrade Desalination Plant to level 2 you need to unlock the Safe Haven Upgrades Technology and spend its upgrade costs.
Avsaltningsanläggning - översikt
Desalination Plant Information | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Krav | Kostnader | Fördelar (Regular Production) | |||||||||||
Amount | Amount | |||||||||||||
1 | 6x7 | 24h | 18 | 420 | 260K | - | 3h 9h 3h(*) |
470 860 2300 |
6h | 5400 | ||||
2 | 6x7 | 36h | 11 | 500 | - | 320 | 3h 9h 3h(*) |
700 1290 3500 |
6h | 8000 | ||||
(*) This 3-hour production option also requires from Valbukten as a production cost. | ||||||||||||||
Remember: In this Chapter, the boost for Settlement Productions is made through a Prosperity Factor, visit the page dedicated to the article to find out more. |
Byggnadsnivåer
Nivå 1 | Nivå 2 | ||||
---|---|---|---|---|---|
För att se en större bild klicka på byggnaden. |